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Steve Jubinville
Date de naissance: 26 Juillet 1981
Langue: Français et anglais
Pays: Montréal, Canada
stevejubz1@hotmail.com


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Work Info
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CURRENT WORK STATUS
Full time position at Hybride Technologie
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PROFESSIONAL SUMMARY
CG ELITE artist with a solid understanding of a diverse range of computer graphics techniques: organic modeling, technical modeling, texturing. Demonstrates the ability to work in teams and to complete jobs on time.
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WORK EXPERIENCE
- 2007 - CG Elite - Cgchannel - "cg interview"
- 2007 - current - Hybride Technologie - Senior Modeler - Piedmont, Qc - CAN
- 2007 - 2006 - Pixologic's ZBRUSH 3.0 - Software Beta Tester
- 2007 - 2003 - NAD Centre - Organic Modeling class - Montreal, Qc - CAN
- 2007 - 2004 - NAD Centre - ZBrush class for professionals - Montreal, Qc - CAN
- 2007 - Deshed Inc - Digital Sculptor - freelance work - Montreal, Qc - CAN
- 2007 - Bald gorrila - Digital Sculptor - freelance work - Montreal, Qc - CAN
- 2006 - DamnFX - Senior Modeler - Montreal, Qc - CAN
- 2006 - Meteor Studios - Digital Sculptor - Montreal, Qc - CAN
- 2006 - 2005 - Ubisoft - ZBrush class for professionals - Montreal, Qc - CAN
- 2006 - 2004 - Ubisoft - Digital Sculptor - Montreal, Qc - CAN
- 2004 - CAE - Digital Artist - Montreal, Qc - CAN
- 2004 - Skuad studios - Digital Sculptor - Montreal, Qc - CAN
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FEATURE MOVIE CREDITS (click on the posters to go to the websites)
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Journey 3-D (2008) (post-production) (Senior digital sculptor) |
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300 (2006) (digital sculptor)
... aka 300: The IMAX Experience (USA: IMAX version) |
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FEATURE IMAX MOVIE CREDITS (click on the posters to go to the websites)
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Sea Monsters: A Prehistoric Adventure (2007)
(post-production)(Senior digital sculptor) |
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Dinosaurs Alive (2007) (Senior digital sculptor) |
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FEATURE GAMES CREDITS (click on the posters to go to the websites)
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Assassin's Creed (2007) (VG) (post-production) (digital sculptor) |
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AND 1 Streetball (2006) (VG) (digital sculptor) |
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Prince of Persia: The Two Thrones (2005) (VG) (digital sculptor) |
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Far Cry Instincts (2005) (VG) (digital sculptor) |
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Rainbow Six: Lockdown (2005) (VG) (digital sculptor) |
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Splinter Cell: Chaos Theory (2005) (VG) (digital sculptor) |
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Prince of Persia: Warrior Within (2004) (VG) (digital sculptor) |
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SOFTWARES
Softimage XSI, Maya, Renderman, ZBrush, 3D Studio Max, Mudbox, UvLayout, Photoshop, GoLive, Illustrator
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SKILLS
Organic modeling / Technical modeling / Texturing
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EDUCATION
- 2006 - Autodesk Maya
- 2005 - Autodesk 3D Studio Max
- 2005 - Pixologic Zbrush
- 2004 - 3D Animation and visual effects for film and television, NAD Centre
- 2003 - DEC, Collège Marie-Victorin - Montreal, Qc - CAN
- 2000 - Photo courses, Dawson College - Montreal, Qc - CAN
- 1993 - 1998 - DES, Collège Edouard-Monpetit - Montreal, Qc - CAN
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OTHER RELEVANT SKILLS
Traditional Art - Drawing, Painting, Sculpting, Engraving
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